Every level you win becomes a working territory in your war economy. Fight well, and that mining colony keeps paying out — bankrolling every mission that follows. Fight poorly, and the next front starts hungry.
Classic tower defense, sharpened. Place turrets, pick upgrade paths, and adapt to alien waves that punish lazy builds.
A won level doesn't just unlock the next one — it becomes an outpost that generates campaign income. Your performance sets its output.
Territory income raises your starting currency on future missions. Replay old fronts, defend them better, and squeeze out more supply.
Winning is only the beginning. Extract with your income secured — or push into bonus waves and gamble it for a richer territory.
Freeze the swarm in its tracks. Crowd control for the moments everything goes wrong.
Continuous cutting fire that carves through armored brutes before they reach the core.
Strip alien shields and stall mechanized units. The support tower that wins boss waves.
From orbital platforms to frozen research bases, every region fights differently — and every region you hold pays differently.